Weapons Officer aboard the MEV Wildchild
Experience: 3 smart / 7 Technosavant
Med, Female, 5’8", 146lbs
AC: 23 (10 + 5 Equip + 3 Dex Mod + 5 Class bonus)
Flat-footed AC: 20
Touch AC: 18
Initiative modifier: 3
Fort Save: 3
Ref Save: 8
Will Save: 6
Special Save modifiers:
Projectile Deflector – +4 AC against ranged attacks
|Lightning Gun||+9||3d6||20||60ft||Wielder gains the Strafe feat when using this weapon||
|+9||2d6 (4d6 against cybernetic beings)||20||120ft||Roll ranged touch attack|
|Reinforced Combat Armor||+5||Light||-2||30ft||10lbs||Reinforced with durable, yet light armor plates|
|Projectile Deflector||+4 vs. Ranged Attacks||Necklace|
|Grav Shield||DR 5||Integrated into her armor, this small machine reduces damage dealt|
Skills: (include all skills that have ranks, or misc modifiers to them)
|Craft (Electrical)||16||(13||3||Misc mods)|
|Craft (Mechanical)||16||(13||3||Misc mods)|
|Craft (Visual Art)||13||(9||3||1)|
|Knowledge (Business)||16||(13||3||Misc mods)|
Flaws and Traits:
- Too Trusting
- Personal Firearms Prof.
- Advanced Firearms Prof.
- Light Armor Prof.
- Starship Gunnery
- Smart Plus
- Mecha Operation
- Mecha Weapons Prof.
- Craft Cybernetics
Class or Special Abilities:
- Savant – Disable Device
- Exploit Weakness
- Super Cybersurgeon
- Technophile – Half Class level to knowledge (Technology) to identify tech
- Virtual Houdini – D20 Future; Pg. 33
|Prehensile Appendage | 10lbs | Functions as a third arm|
|Power Backpack | 5lbs | Never reload energy weapons, functions as power source|
Elizabeth is obsessed with technology in all its myriad shapes and sizes, but weapons seem to be her area of expertise. She can be startlingly bold when she sees a piece of tech she is absolutely unfamiliar with. She works as an engineer in the Martian Megafactories. Born on Earth she traveled to the Red Planet after receiving exceptional marks at the Bannon Institute. She is easily distracted and tends not to socialize unless she is trying to learn something. Humor and sarcasm are often lost on her.
She was born into a very wealthy family and is the heiress of Ansi Industries, a company that builds colony ships in three (two now) out of four systems. She likes to keep this a secret.
She recently became romantically involved with the First Officer James Calpert spending many months on board with him. He was killed in the aftermath of the Battle of Karybdis Gulf. She bore his child, a son, who she would raise dutifully and with love.